Coastal desert village and Coastal desert village
Visit the coastal desert village at X 15, Z -15 in Java 1.20.1. The published location provides a starting point for exploring this world. The source also identifies desert, coast, ocean.
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Find Minecraft seeds for Java and Bedrock Edition. Filter the collection by biome, structure, landscape and game version, then open a seed to see its screenshots, world details and listed coordinates.
Visit the coastal desert village at X 15, Z -15 in Java 1.20.1. The published location provides a starting point for exploring this world. The source also identifies desert, coast, ocean.
Visit the ridge plains village at X 0, Z 0 in Java 1.20.1. The published location provides a starting point for exploring this world. The source also identifies plains, mountains, river.
Visit the mountainside taiga village at X 0, Z 0 in Java 1.20.1. The published location provides a starting point for exploring this world. The source also identifies taiga, mountains, snow.
Explore the canopy-covered abandoned camp at X -144, Z 256 in Java 26.3. Head toward the pale garden by snowy hills at X -70, Z 170, roughly 113 blocks northeast of that reference point. Continue toward the ancient city inspection point at X 176, Z 0. The source also identifies pale garden, snow, mountains.
Explore the plains village below the cliffs at X 96, Z 80 in Java 26.3. Head toward the swamp hut on posts at X 0, Z 16, roughly 115 blocks northwest of that reference point. Continue toward the abandoned camp among trees at X 32, Z 240. The source also identifies swamp, mountains.
Explore the waterfront plains village at X 112, Z 32 in Java 26.3. Head toward the swamp hut at X 96, Z 64, roughly 36 blocks southwest of that reference point. Continue toward the trial chambers at X 0, Z 64. The source also identifies river, mountains.
Explore the coastal taiga village at X 64, Z 64 in Java 26.3. Head toward the ruined portal by the village at X 48, Z 32, roughly 36 blocks northwest of that reference point. Continue toward the trial chambers at X 192, Z 64. The source also identifies taiga, coast, mountains.
Explore the swamp abandoned camp at X 16, Z 16 in Java 26.3. Head toward the trial chambers at X 16, Z 0, roughly 16 blocks north of that reference point. Continue toward the riverside plains village at X -176, Z 240. The source also identifies swamp, river, mountains.
Explore the cliff-side plains village at X 0, Z 80 in Java 26.3. Head toward the submerged shipwreck at X 112, Z 16, roughly 129 blocks northeast of that reference point. Continue toward the partly submerged ocean portal at X 112, Z 16. The source also identifies coast, mountains, ocean.
Explore the open-plains village at X 0, Z 0 in Java 26.3. Head toward the deep buried ruined portal at X 16, Z 0, roughly 16 blocks east of that reference point. Continue toward the trial chambers at X 112, Z 192. The source also identifies plains, river, mountains.
Explore the plains village in swamp terrain at X 112, Z 96 in Java 26.3. Head toward the swamp hut at X 48, Z 64, roughly 72 blocks northwest of that reference point. Continue toward the trial chambers at X 16, Z 240. The source also identifies swamp, coast, mountains.
Explore the taiga village at X 0, Z 0 in Java 1.20.1. Head toward the woodland mansion at X 45, Z 95, roughly 105 blocks southeast of that reference point. Continue toward the ancient city at X 45, Z 0. The source also identifies taiga, mountains.
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