Woodland Mansion Northwest of the Taiga Start — Minecraft Seed

Explore Minecraft seed -2004701513 for Bedrock Edition.

World details

About this Minecraft seed

Begin in taiga at X -71, Z -15. The Bedrock woodland mansion is listed at X -920, Z -376, about 923 blocks away horizontally. Another destination is ocean ruins at X -248, Z 24.

The listed Minecraft biomes are Taiga, Cold Ocean, Forest, River, Dark Forest, Frozen Ocean, Snowy Taiga, Plains, Snowy Plains, Birch Forest.

Recorded structures include Woodland Mansion, Ocean Ruins, Shipwreck, Trial Chambers, Trail Ruins, Village, Pillager Outpost, Igloo, Ancient City. Check the listed coordinates for their locations.

The listed game versions are Bedrock 1.26.52.3. Match the edition and version when creating your Minecraft world.

The featured location, Woodland Mansion, is listed at X: -920 · Z: -376.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed-2004701513
Edition
Bedrock
Game versions
Bedrock 1.26.52.3
Featured location
X: -920 · Z: -376

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Locations and coordinates

Use the listed coordinates to find each location.

Woodland Mansion

X: -920 · Z: -376/tp @s -920 ~ -376

Ocean Ruins

X: -248 · Z: 24/tp @s -248 ~ 24

Shipwreck

X: 184 · Z: -216/tp @s 184 ~ -216

Trial Chambers

X: 71 · Z: -345/tp @s 71 ~ -345

Trail Ruins

X: 114 · Z: -350/tp @s 114 ~ -350

Village

X: 136 · Z: -344/tp @s 136 ~ -344

Pillager Outpost

X: 344 · Z: 280/tp @s 344 ~ 280

Igloo

X: 360 · Z: -664/tp @s 360 ~ -664

Ancient City

X: -1464 · Z: -312/tp @s -1464 ~ -312

Spawn

X: -71 · Z: -15/tp @s -71 ~ -15

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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