Woodland Mansion Northwest of the Old Growth Pine Taiga Start — Minecraft Seed

Explore Minecraft seed -1763707893 for Bedrock Edition.

World details

About this Minecraft seed

Begin in old growth pine taiga at X 87, Z 105. The Bedrock woodland mansion is listed at X -712, Z -504, about 1005 blocks away horizontally. Another destination is trial chambers at X 87, Z 231.

The listed Minecraft biomes are Old Growth Pine Taiga, Cold Ocean, Ocean, Dark Forest, Stony Shore, Deep Cold Ocean, Old Growth Spruce Taiga, River, Snowy Plains, Taiga.

Recorded structures include Woodland Mansion, Trial Chambers, Ruined Portal, Ocean Ruins, Trail Ruins, Ancient City, Shipwreck, Ocean Monument, Stronghold. Check the listed coordinates for their locations.

The listed game versions are Bedrock 1.26.52.3. Match the edition and version when creating your Minecraft world.

The featured location, Woodland Mansion, is listed at X: -712 · Z: -504.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed-1763707893
Edition
Bedrock
Game versions
Bedrock 1.26.52.3
Featured location
X: -712 · Z: -504

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Locations and coordinates

Use the listed coordinates to find each location.

Woodland Mansion

X: -712 · Z: -504/tp @s -712 ~ -504

Trial Chambers

X: 87 · Z: 231/tp @s 87 ~ 231

Ruined Portal

X: 88 · Z: 312/tp @s 88 ~ 312

Ocean Ruins

X: -152 · Z: 184/tp @s -152 ~ 184

Trail Ruins

X: 403 · Z: 67/tp @s 403 ~ 67

Ancient City

X: 136 · Z: 568/tp @s 136 ~ 568

Shipwreck

X: 280 · Z: -328/tp @s 280 ~ -328

Ocean Monument

X: 616 · Z: 680/tp @s 616 ~ 680

Stronghold

X: 2274 · Z: 1778/tp @s 2274 ~ 1778

Spawn

X: 87 · Z: 105/tp @s 87 ~ 105

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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