Taiga village and Ruined portal with Igloo — Minecraft Seed

Explore Minecraft seed 1448753197383953 for Java Edition.

World details

About this Minecraft seed

Explore the taiga village at X 16, Z 80 in Java 26.3. Head toward the ruined portal at X 80, Z 128, roughly 80 blocks southeast of that reference point. Continue toward the igloo at X 80, Z -176. The source also identifies taiga, snow.

The listed Minecraft biomes are Taiga.

Recorded structures include Village, Ruined Portal, Igloo, Trial Chambers. Check the listed coordinates for their locations.

This world is categorized under Snow.

The listed game versions are Java 26.3. Match the edition and version when creating your Minecraft world.

The featured location, Taiga village, is listed at X: 16 · Y: 67 · Z: 80.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed1448753197383953
Edition
Java
Game versions
Java 26.3
Featured location
X: 16 · Y: 67 · Z: 80

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Locations and coordinates

Use the listed coordinates to find each location.

Taiga village

X: 16 · Y: 67 · Z: 80/tp @s 16 67 80

Ruined portal

X: 80 · Y: 63 · Z: 128/tp @s 80 63 128

Igloo

X: 80 · Y: 66 · Z: -176/tp @s 80 66 -176

Trial chambers

X: 240 · Y: -22 · Z: 16/tp @s 240 -22 16

Village

X: 16 · Z: 80/tp @s 16 ~ 80

Ruined Portal

X: 80 · Z: 128/tp @s 80 ~ 128

Igloo

X: 80 · Z: -176/tp @s 80 ~ -176

Trial Chambers

X: 240 · Z: 16/tp @s 240 ~ 16

Shipwreck

X: -288 · Z: 112/tp @s -288 ~ 112

Abandoned Camp

X: 144 · Z: 256/tp @s 144 ~ 256

Stronghold

X: -1164 · Z: 564/tp @s -1164 ~ 564

Estimated Spawn

Estimated location
X: -16 · Y: 65 · Z: 16/tp @s -16 65 16

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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