Sparse Jungle Start with Trial Chambers with Village — Minecraft Seed

Explore Minecraft seed -3369508563163638184 for Java Edition.

World details

About this Minecraft seed

The Java 26.3 map marks a sparse jungle biome at X 4, Z -44, about 46 blocks north of the estimated sparse jungle start. Continue toward the trial chambers at X 256, Z 80, roughly 281 blocks from the first point. Nearby biome samples include badlands, wooded badlands.

The listed Minecraft biomes are Sparse Jungle, Badlands, Wooded Badlands, Dripstone Caves, Forest, River.

Recorded structures include Trial Chambers, Ruined Portal, Village, Ancient City, Jungle Temple. Check the listed coordinates for their locations.

The listed game versions are Java 26.3. Match the edition and version when creating your Minecraft world.

The featured location, Sparse Jungle, has an estimated position at X: 4 · Z: -44.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed-3369508563163638184
Edition
Java
Game versions
Java 26.3
Featured location
X: 4 · Z: -44

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Locations and coordinates

Use the listed coordinates to find each location.

Sparse Jungle

Estimated location
X: 4 · Z: -44/tp @s 4 ~ -44

Trial Chambers

Estimated location
X: 256 · Z: 80/tp @s 256 ~ 80

Ruined Portal

Estimated location
X: -256 · Z: 0/tp @s -256 ~ 0

Village

Estimated location
X: -336 · Z: 160/tp @s -336 ~ 160

Ancient City

Estimated location
X: -272 · Z: -288/tp @s -272 ~ -288

Jungle Temple

Estimated location
X: 304 · Z: 320/tp @s 304 ~ 320

Estimated Spawn

Estimated location
X: 16 · Z: 0/tp @s 16 ~ 0

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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