Savanna village and Trial chambers — Minecraft Seed

Explore Minecraft seed 98921779325618 for Java Edition.

World details

About this Minecraft seed

Explore the savanna village at X 16, Z 0 in Java 26.3. Head toward the trial chambers at X 80, Z 32, roughly 72 blocks southeast of that reference point. Continue toward the savanna abandoned camp at X 96, Z 176. The source also identifies savanna, river.

The listed Minecraft biomes are Savanna, River.

Recorded structures include Village, Trial Chambers, Abandoned Camp, Ruined Portal. Check the listed coordinates for their locations.

The listed game versions are Java 26.3. Match the edition and version when creating your Minecraft world.

The featured location, Savanna village, is listed at X: 16 · Y: 66 · Z: 0.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed98921779325618
Edition
Java
Game versions
Java 26.3
Featured location
X: 16 · Y: 66 · Z: 0

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Locations and coordinates

Use the listed coordinates to find each location.

Savanna village

X: 16 · Y: 66 · Z: 0/tp @s 16 66 0

Trial chambers

X: 80 · Y: -31 · Z: 32/tp @s 80 -31 32

Savanna abandoned camp

X: 96 · Y: 71 · Z: 176/tp @s 96 71 176

Buried ruined portal

X: -256 · Y: 63 · Z: 64/tp @s -256 63 64

Village

X: 16 · Z: 0/tp @s 16 ~ 0

Trial Chambers

X: 80 · Z: 32/tp @s 80 ~ 32

Abandoned Camp

X: 96 · Z: 176/tp @s 96 ~ 176

Ruined Portal

X: -256 · Z: 64/tp @s -256 ~ 64

Jungle Temple

X: -272 · Z: 176/tp @s -272 ~ 176

Stronghold

X: 1268 · Z: 644/tp @s 1268 ~ 644

Estimated Spawn

Estimated location
X: 0 · Y: 67 · Z: 0/tp @s 0 67 0

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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