Ocean Monument Southeast of a Snowy Taiga Start — Minecraft Seed

Explore Minecraft seed -7682874999030519516 for Java Edition.

World details

About this Minecraft seed

The Java 26.3 map marks an ocean monument at X -432, Z -208, about 250 blocks southeast of the estimated snowy taiga start. Continue toward the trial chambers at X -416, Z -352, roughly 145 blocks from the first point. Nearby biome samples include frozen ocean, snowy plains.

The listed Minecraft biomes are Snowy Taiga, Frozen Ocean, Snowy Plains, Deep Frozen Ocean, Deep Cold Ocean, Snowy Beach.

Recorded structures include Ocean Monument, Trial Chambers, Ruined Portal, Pillager Outpost, Village. Check the listed coordinates for their locations.

The listed game versions are Java 26.3. Match the edition and version when creating your Minecraft world.

The featured location, Ocean Monument, has an estimated position at X: -432 · Z: -208.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed-7682874999030519516
Edition
Java
Game versions
Java 26.3
Featured location
X: -432 · Z: -208

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Locations and coordinates

Use the listed coordinates to find each location.

Ocean Monument

Estimated location
X: -432 · Z: -208/tp @s -432 ~ -208

Trial Chambers

Estimated location
X: -416 · Z: -352/tp @s -416 ~ -352

Ruined Portal

Estimated location
X: -320 · Z: -464/tp @s -320 ~ -464

Pillager Outpost

Estimated location
X: -816 · Z: -304/tp @s -816 ~ -304

Village

Estimated location
X: -432 · Z: -720/tp @s -432 ~ -720

Estimated Spawn

Estimated location
X: -544 · Z: -432/tp @s -544 ~ -432

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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