Mushroom Fields East of a Sparse Jungle Start — Minecraft Seed

Explore Minecraft seed 8094682416996973701 for Java Edition.

World details

About this Minecraft seed

The Java 26.3 map marks a mushroom fields biome at X -40, Z -216, about 330 blocks east of the estimated sparse jungle start. Continue toward the trial chambers at X -240, Z -208, roughly 200 blocks from the first point. Nearby biome samples include deep lukewarm ocean, lukewarm ocean.

The listed Minecraft biomes are Sparse Jungle, Mushroom Fields, Deep Lukewarm Ocean, Lukewarm Ocean, Desert, Wooded Badlands, River.

Recorded structures include Trial Chambers, Ruined Portal, Ocean Monument, Desert Temple. Check the listed coordinates for their locations.

The listed game versions are Java 26.3. Match the edition and version when creating your Minecraft world.

The featured location, Mushroom Fields, has an estimated position at X: -40 · Z: -216.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed8094682416996973701
Edition
Java
Game versions
Java 26.3
Featured location
X: -40 · Z: -216

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Locations and coordinates

Use the listed coordinates to find each location.

Mushroom Fields

Estimated location
X: -40 · Z: -216/tp @s -40 ~ -216

Trial Chambers

Estimated location
X: -240 · Z: -208/tp @s -240 ~ -208

Ruined Portal

Estimated location
X: -400 · Z: -592/tp @s -400 ~ -592

Ocean Monument

Estimated location
X: -384 · Z: 112/tp @s -384 ~ 112

Desert Temple

Estimated location
X: -800 · Z: -288/tp @s -800 ~ -288

Estimated Spawn

Estimated location
X: -368 · Z: -256/tp @s -368 ~ -256

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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