Mushroom Fields and Village from Snowy Plains — Minecraft Seed

Explore Minecraft seed 2141165974789938423 for Java Edition.

World details

About this Minecraft seed

This Java map lists a mushroom fields biome at X 46, Z 270 and a village at X 16, Z 544. The two reference points are about 276 blocks apart horizontally. The estimated starting biome is snowy plains.

The listed Minecraft biomes are Snowy Plains, Mushroom Fields.

Recorded structures include Village, Trial Chambers, Ruined Portal, Shipwreck, Ocean Monument, Igloo, Stronghold. Check the listed coordinates for their locations.

The listed game versions are Java 26.1. Match the edition and version when creating your Minecraft world.

The featured location, Mushroom Fields, has an estimated position at X: 46 · Z: 270.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed2141165974789938423
Edition
Java
Game versions
Java 26.1
Featured location
X: 46 · Z: 270

Explore this Minecraft world

Locations and coordinates

Use the listed coordinates to find each location.

Mushroom Fields

Estimated location
X: 46 · Z: 270/tp @s 46 ~ 270

Village

Estimated location
X: 16 · Z: 544/tp @s 16 ~ 544

Trial Chambers

Estimated location
X: 0 · Z: 256/tp @s 0 ~ 256

Ruined Portal

Estimated location
X: 80 · Z: 208/tp @s 80 ~ 208

Shipwreck

Estimated location
X: -320 · Z: 592/tp @s -320 ~ 592

Ocean Monument

Estimated location
X: -224 · Z: 256/tp @s -224 ~ 256

Igloo

Estimated location
X: 352 · Z: 608/tp @s 352 ~ 608

Stronghold

Estimated location
X: 1220 · Z: 1796/tp @s 1220 ~ 1796

Estimated Spawn

Estimated location
X: 0 · Y: 68 · Z: 512/tp @s 0 68 512

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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