Frozen Peaks North of a Snowy Slopes Start with Trial Chambers — Minecraft Seed

Explore Minecraft seed -4180292768548290531 for Java Edition.

World details

About this Minecraft seed

The Java 26.3 map marks a frozen peaks biome at X -20, Z -100, about 124 blocks north of the estimated snowy slopes start. Continue toward the trial chambers at X 0, Z 16, roughly 118 blocks from the first point. Nearby biome samples include dripstone caves, grove.

The listed Minecraft biomes are Snowy Slopes, Frozen Peaks, Dripstone Caves, Grove, Snowy Plains, Snowy Taiga.

Recorded structures include Trial Chambers, Ancient City, Village, Ruined Portal, Pillager Outpost. Check the listed coordinates for their locations.

The listed game versions are Java 26.3. Match the edition and version when creating your Minecraft world.

The featured location, Frozen Peaks, has an estimated position at X: -20 · Z: -100.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed-4180292768548290531
Edition
Java
Game versions
Java 26.3
Featured location
X: -20 · Z: -100

Explore this Minecraft world

Locations and coordinates

Use the listed coordinates to find each location.

Frozen Peaks

Estimated location
X: -20 · Z: -100/tp @s -20 ~ -100

Trial Chambers

Estimated location
X: 0 · Z: 16/tp @s 0 ~ 16

Ancient City

Estimated location
X: 0 · Z: -160/tp @s 0 ~ -160

Village

Estimated location
X: -272 · Z: -256/tp @s -272 ~ -256

Ruined Portal

Estimated location
X: 128 · Z: 352/tp @s 128 ~ 352

Pillager Outpost

Estimated location
X: -464 · Z: -256/tp @s -464 ~ -256

Estimated Spawn

Estimated location
X: -64 · Z: 16/tp @s -64 ~ 16

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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