Cherry Grove and Village from Plains with Pillager Outpost — Minecraft Seed

Explore Minecraft seed -4307597329392334221 for Java Edition.

World details

About this Minecraft seed

The Java 26.3 map marks a village at X 32, Z 208, about 210 blocks south of the estimated plains start. Continue toward the cherry grove at X -2, Z 62, roughly 150 blocks from the first point. Nearby biome samples include cherry grove, dripstone caves.

The listed Minecraft biomes are Plains, Cherry Grove, Dripstone Caves, Forest, Cold Ocean, Snowy Slopes, Sunflower Plains.

Recorded structures include Village, Ruined Portal, Trial Chambers, Pillager Outpost, Ancient City. Check the listed coordinates for their locations.

The listed game versions are Java 26.3. Match the edition and version when creating your Minecraft world.

The featured location, Village, has an estimated position at X: 32 · Z: 208.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed-4307597329392334221
Edition
Java
Game versions
Java 26.3
Featured location
X: 32 · Z: 208

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Locations and coordinates

Use the listed coordinates to find each location.

Village

Estimated location
X: 32 · Z: 208/tp @s 32 ~ 208

Cherry Grove

Estimated location
X: -2 · Z: 62/tp @s -2 ~ 62

Ruined Portal

Estimated location
X: 144 · Z: 96/tp @s 144 ~ 96

Trial Chambers

Estimated location
X: 64 · Z: 224/tp @s 64 ~ 224

Pillager Outpost

Estimated location
X: 48 · Z: -240/tp @s 48 ~ -240

Ancient City

Estimated location
X: 64 · Z: -240/tp @s 64 ~ -240

Estimated Spawn

Estimated location
X: 0 · Z: 0/tp @s 0 ~ 0

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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