Badlands Southwest of a Desert Start with Ruined Portal — Minecraft Seed

Explore Minecraft seed 8931442842905492664 for Java Edition.

World details

About this Minecraft seed

The Java 26.3 map marks a badlands biome at X -152, Z 104, about 184 blocks southwest of the estimated desert start. Continue toward the ruined portal at X 64, Z 0, roughly 240 blocks from the first point. Nearby biome samples include wooded badlands, river.

The listed Minecraft biomes are Desert, Badlands, Wooded Badlands, River, Dripstone Caves.

Recorded structures include Ruined Portal, Pillager Outpost, Trial Chambers, Desert Temple, Ancient City, Village. Check the listed coordinates for their locations.

The listed game versions are Java 26.3. Match the edition and version when creating your Minecraft world.

The featured location, Badlands, has an estimated position at X: -152 · Z: 104.

Minecraft seed details

Copy the complete seed number, including its minus sign.
Seed8931442842905492664
Edition
Java
Game versions
Java 26.3
Featured location
X: -152 · Z: 104

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Locations and coordinates

Use the listed coordinates to find each location.

Badlands

Estimated location
X: -152 · Z: 104/tp @s -152 ~ 104

Ruined Portal

Estimated location
X: 64 · Z: 0/tp @s 64 ~ 0

Pillager Outpost

Estimated location
X: 80 · Z: 0/tp @s 80 ~ 0

Trial Chambers

Estimated location
X: 32 · Z: -208/tp @s 32 ~ -208

Desert Temple

Estimated location
X: 176 · Z: -288/tp @s 176 ~ -288

Ancient City

Estimated location
X: 0 · Z: 432/tp @s 0 ~ 432

Village

Estimated location
X: 272 · Z: -384/tp @s 272 ~ -384

Estimated Spawn

Estimated location
X: 0 · Z: 0/tp @s 0 ~ 0

An unknown Y coordinate is written as ~ in the command. This keeps your current height; it does not find the ground automatically. Teleport commands require the appropriate in-game permissions.

How to use this Minecraft seed

  1. Copy the complete seed number shown above, including a minus sign if present.
  2. Open the Minecraft edition and game version listed for this seed. Create a new world and paste the number into the world seed field before generating it.
  3. Use the recorded coordinates to explore the locations shown here. Terrain and structure placement may differ in another edition or game version.

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